The diagram below show how OpenComposite enables applications built for OpenVR to bypass SteamVR and to take advantage of OpenXR.Įcosystem with OpenComposite Headset compatibility This is before the introduction of OpenComposite. The diagram below show how games developed for OpenXR and OpenVR typically operate. The goal of OpenComposite is to run applications built on the legacy OpenVR (predecessor of OpenXR), which typically require SteamVR, to use OpenXR instead. The image and/or OpenXR Toolkit menu is upside down.The game will not start with error “unknown config option”.
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